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- On Wed, 28 Feb 1996, Johan Klockars wrote:
-
- > One of the last versions of Atari-DVIEW did that and it looked pretty neat.
- > Unfortunately, quite a few calculations are needed, but perhaps we could
- > steal some time from the DSP for that?
-
- How many points is there is a normal map? I mean, it's only 2D rotation
- of them, and that's very quick indeed.
-
- > > > Other things ?
- > > Anti-aliased lines? Nahh - maybe on a 66Mhz processor. :)
- > Hmm, I wonder how much extra time a simple version of that would need...
-
- As soon as we can set "Gamma correction" rto it, it would be possible to
- set the brightness somewhere around 70% and then use ADD instead of MOVE
- to put the map lines on the screen, giving a transparent map (like avp).
-
-
- Greetings, Anders Eriksson - ae@kuai.se - Dead Hackers Society
-
-